emocore wrote:good job this is real great tutorial on how we can maximizing the group search...
Yes, Group Search is amazing... But this tutorial covered just little part of it.
There’s still leaves USD search which i somehow believe would be useful for
making some kind of map-hack (reveals the fog of map).
I’m not sure, but maybe it would be something like this:
00 - Unexplored tile
01 - Explored & Out-Range Vision tile
02 - Explored & In-Range Vision tile
...and USD search is the perfect tool for this...
Just a dumb idea....
Sychotix wrote:there is a game.dll pointer to there but i figured it would not work with the pointer. I just traced it all the way to a static address.
That’s quite strange... Those complex addresses work fine with me (WC3 1.21a)
and even work in multi player mode (LAN) which allow me to tell how many gold
my enemy has... (not too useful tho.)
Obviously, i have to study more of these pointers...